Metal Gear Solid – Phantom Pain: Far more open-world than its predecessors, with an abundance of quirky stealth action. As you’d expect, the plot in this release lives up to the standards set by the franchise.
Thief: Relatively linear stage designs (i.e. not truly open-world). However, Thief does present a healthy amount of sneaky gameplay, for obvious reasons. The original Thief games are often credited for helping to popularise the stealth genre.
Mirror’s Edge (Reboot): Not as memorable as the original. However, the game showcases a breathtaking amount of Assassin’s Creed-esque parkouring and a decent, albeit emptier, open-world environment.
Sleeping Dogs: A bit more GTA than Assassin’s Creed. However, AC fans will absolutely love the counter-hit combat system, intense parkouring / melee action, and addictive story. The game is set in a rich open-world environment based in Hong Kong.
Mad Max: There’s not much in the way of stealth gameplay (although some sections do invite for sneaking). However, the liberating open-world desert exploration and abundant side-quests in Mad Max easily rivals those of many games like Assassin’s Creed: Origins.
Rise of the Tomb Raider: Once again, not exactly open-world, although there’s a good degree of exploration and discovery. Rise of the Tomb Raider shares more in common with the Uncharted games. However, the solidly implemented climbing / sneak attack mechanics will definitely resonate with Assassin’s Creed: Origins fans.
Splinter Cell: Blacklist: This series on the whole is famous for marrying stealth mechanics with solid espionage storylines. To this degree, Blacklist – while not as open-world as other games like Assassin’s Creed – does offer multiple kill paths, an engaging storyline about terrorism, and a good amount of equipment upgrades.
Did we miss out any open-world games like Assassin’s Creed? Leave your suggestions below and we’ll add them into this list!
- 1 2