5 Things Fans Want To See In Life Is Strange 2 | Page 2

What people hope to see in a possible sequel to Life is Strange, based on actual fan feedback.

Life Is Strange 2 Max Caulfield Chloe Price Sequel

3. #Pricefield… Again? Maybe.

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Max and Chloe’s intimate friendship was without a doubt the heart and soul of Life Is Strange. Yes, other cast members like Warren and Kate played key supporting roles. However, much of the game’s most powerful themes – love, loyalty, redemption, acceptance, etc. – hinged heavily on the two likeable and complimentarily contrasting female leads.

However, should a potential Life Is Strange 2 actually feature Max and Chloe, again? Alas, fans are pretty divided on this one. On one hand, many Strangers hope for a full-fledged return of the Partners in Time, with many feeling there’s much left to be told of Chloe’s, but especially Max’s, Story.

Life Is Strange 2 Max Caulfield Chloe Price 12

Others, however, believe the right way forwards for Life is Strange is to close the chapter on Pricefield, even as their hearts scream ‘no!’:

Life Is Strange 2 Max Caulfield Chloe Price 13

Dontnod themselves appear to be veering towards leaving Max and Chloe behind in favor of casting new characters wrapped around similar themes.

“We can really go with other characters, other locations, but still keep the identity of the game, the themes of the game.” – Koch, Life is Strange’s Co-Game Director

All in all, we believe the most even-handed suggestions come from fans who hope either Max or Chloe, or both, could be briefly mentioned and/or make a small cameo appearance n Life is Strange 2  – if only for quiet fan-service and maybe to address some lingering questions from the first game. Not as full-on leads, though.

Life Is Strange 2 Max Caulfield Chloe Price 14

“On one hand, many Strangers hope for a full-fledged return of the Partners in Time … Others, however, believe the right way forwards for Life is Strange is to close the chapter on Pricefield … [Still other] fans … hope either Max or Chloe, or both, could be briefly mentioned and/or make a small cameo appearance n Life is Strange 2” – Alfie

Regardless of whether Max or Chloe actually make an appearance, one thing is clear: fans are hoping for characters in Life Is Strange 2 to show an equal amount of depth, likeability, and accessibility to those featured in the first game. What it all comes down to is creating personalities that fans are able to empathise with – to feel a character’s pain, joy, suffering, and triumphs in ways similar to their own lives. Ashly Burch, voice actress of Chloe, expresses this resonating point when describing her own experiences working on Life is Strange::

“I give my best performances when I really feel empathy for the character … and I grew to care so much about Chloe and imagining that type of person, imagining a person that has lost so much, and is so young and is trying so hard to figure out how to deal with all the pain that she has … I care so much about this game because I know that it is such a fantastic story that makes people feel like they’re not alone … I feel people relate to Chloe and respond to Chloe because so many people carry a similar pain.”

We believe it is this profound existential sensitivity which fans ultimately want to experience again in Life is Strange 2, whether it be through Max / Chloe’s eyes or otherwise. As nicely summed up by Justin:

Life Is Strange 2 Max Caulfield Chloe Price 15

 

4. Chaos Theory, Improved

Life Is Strange 2 Max Caulfield Chloe Price 16

In Life Is Strange, choices matter – but only to a limited degree. Whilst a few big decisions had the potential to shape the outcome of several key events, the truth is most lesser actions carried out by Max had little to no impact on the unfolding story (apart from maybe a few tweaks to her aesthetic surroundings or alternate comments from other characters). Reminiscent of Mass Effect 3, such ‘Red Herring’ choices ultimately left many fans mildly disheartened as they realized that many of the smaller decisions they’d made really didn’t matter all that much in the end.

This ‘faux butterfly effect’ is something that fans are hoping to see remedied in Life is Strange 2. Ultimately, Strangers are eagerly wishing for a more nuanced actualization of Chaos Theory, where seemingly minor choices carry a much more meaningful and unexpected bearing on overarching story developments. 

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“In Life Is Strange, choices matter – but only to a limited degree … This ‘faux butterfly effect’ is something that fans are hoping to see remedied in Life is Strange 2.” – Alfie

Of course, limited developmental funds and time would naturally (and pragmatically) prevent Dontnod from creating an unwieldy number of overly complex storyline branches. Nonetheless, Sano helpfully suggests a possible adoption of Quantic Dream’s nuanced choice-driven system – specifically, Heavy Rain’s – which may give players a greater, yet still programmatically possible, sense of impactful decision-making in Life is Strange 2.

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5. More Taboo Stuff? Are You Cereal?

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Part of what made fans gravitate so strongly to Life is Strange was its daringness to tackle taboo subjects. The game did not shy away from exploring shades of suicide, drug use, bullying, domestic abuse, fetishism, death, and much more. These themes were handed with a kind of graceful honesty that made Life is Strange feel accessible, grounded in reality, even amidst its fantastical time-bending premise. Some critics have labelled Life is Strange a teen drama; however, in reality, the game actually handles a wide range of mature topics without relying on exaggerated overstatements or gamified shoehorning typical of most other video games. ‘Stranger’ Kyle sums it up best:

“This is the first time I’ve seen experiences I’ve lived through depicted in a video game, and it felt amazing … This isn’t some Disney Channel sitcom where the worst things people do are steal your homework and everything works out in the end. Dontnod did not shy away from showing the awful things that can happen.” – Kyle McKenny

Dontnod’s persistent thematic bravery and respect for the audience is something fans are wishing to see more of in a possible sequel.

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And of course, further explorations of sexual identity and fluid-gender romances should be encouraged:

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Now, discussing serious themes does not entail being serious all the time. We for one would greatly welcome the inclusion of even more quirky quotable quotes from the main characters, shaka brah style!

 

Again, feel free to check out this and this post for more fan feedback other than the ones mentioned here. 

What do YOU want to see in Life is Strange 2? Feel free to share your thoughts in the comments section below. Who knows? Dontnod might just take you up on your ideas!

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Alfie is Editor-in-Chief of Games Like Zone and has been an avid gamer since the age of 6. His also enjoys reading comics, B-grade horror movies, and travelling to obscure places in the world.

10 Comments

  1. gabrox9@gmail.com'

    I understand people ship Pricefield but maybe include some Grahamfield too like if you choose Warren to be Max’s love interest instead of Chloe, he should appear, stuff like this can make choices matter more. Im really sad they wont have the original cast though 🙁

    Reply
  2. liamstanborough856@gmail.com'

    I want max to stay. Whether chloe is there or not was up to the player. I donr care who the new cast is as long as max has a major role like main character. I spent all that time getting to know and love max dont just get rid of her.

    Reply
  3. lilahn92@gmail.com'

    Im hoping to see more of Max and Warren. Perhaps finally going on that date?
    Was kinda upset not seeing more of them together in the first game so thats a definite must see for me in the next game and im sure more people feel the same. Please make this happen if/when you make the sequel ????????????????

    Reply
  4. raaquellima@hotmail.com'

    Um romance entre Max e Chloe, cairia perfeito na nova historia. Poderiam até colocar as duas como personagem principal da Life Is Strange 2, o jogador poderia jogar com as duas em alguns momentos do jogo. Criando novos personagens, claro, mas tendo em vista também os antigos. Life Is Strange sem Max e Chloe iria perder toda a emoção do jogo e da historia dele. Eu amei esse jogo, já chorei com ele, finalizei muitas vezes e até apresentei pra muita gente que se emocionaram muito com a historia presente no jogo.

    Reply
    • raaquellima@hotmail.com'

      Um romance entre Max e Chloe, cairia perfeito na nova historia. Poderiam até colocar as duas como personagem principal da Life Is Strange 2, o jogador poderia jogar com as duas em alguns momentos do jogo. Criando novos personagens, claro, mas tendo em vista também os antigos. Life Is Strange sem Max e Chloe iria perder toda a emoção do jogo e da historia dele. Eu amei esse jogo, já chorei com ele, finalizei muitas vezes e até apresentei pra muita gente que se emocionaram muito com a historia presente no jogo.

      Reply
  5. mariotalpai@gmail.com'

    Life is strange was a great game. No matter what anybody says it was and still is. If they are going to do a second season then they should really consider a few things. 1.) The artistic style of the game is fantastic. It should not be considered as ” good graphics ” maybe more of ” interesting graphics ” like Minecraft. The graphics are really memorable…But, in my opinion they are kind of repeating themselfs…I mean there were a over sunsets or sunrises ( almost the same ) and even if it fits the vibe of the game it’s kinda noticeable. The needed improvements for the graphics are the mouth and voice, the shadows the lights shouldn’t be so repeating and even if the artistic style looks good it should be just a little bit more realistic and the ” symbols ” of the game should be renewed ( Polaroids , graffities ). 2.) The music of the game was awesome and it’s really touching but the music ( I get that it’s mostly indie ) mostly gives the ” sad ” vibe. So a little big more music to cheer you up, like Max&Chloe which even if it’s emotional it’s not ” sad ” it reminds us how their friendship is wonderful. Koethe must be included ! 3.) The taboo stuff of the game is alright. I and everybody gets that it’s needed for the game to be interesting but , I really don’t know if I’m the only one who got the ” too much ” vibe. I mean, suicide , drugs, serial killers, conspiracy. It’s like it’s needed for us too connect to the characters. Like in the beggining of the game we talked with Kate about coffee but then again the only thing that connects us to Kate is that she’s drugged and tries to commit suicide. The second is too much characters are connected to drugs ( Nathan, Jefferson, Prescotts, Frank,Rachel ). The serial killer part is perfectly fine it’s just needed to be in the game for some ” detective action “. The biggest shame is that we almost don’t know anything about the Prescotts and the ” conspiracy ” with the police, the principal and Jefferson. These taboos in some ( almost unnoticeable ) way forces us to connect to the story and the characters but they don’t gen enough backstory or there are just too much and they sometimes really mess up the atmosphere because we don’t get enough ” happy moments ” ( like with the mentioned Kate ) . 4.) The chaos theory was perfect in episode 5 ( all the crazy nightmares, changing things, an the butterfly effect ) but then again we don’t get too much back story or reasons why can’t we mess with time of faith. It would be really nice from Dontnod to give us some kind of explanation of all the ” time stuff ” . The consequence stuff is perfectly fine, the idea is great but they don’t show enough consequence only the Warn Victoria have shown a ” major or important ” consequence the rest was all just a bonus. It should have been like this : A few variations of the story depending on the choise you make. For example if Chloe shoots Frank, the police catches her puts her in prison so we need to free her and catch Jefferson. See ? Just a variation but mostly the same story. 5.) The Pricefield is really complicated. If Dontnod eventually keeps them then we should see Max and Chloe together ( Sacrifice Arcadia Bay ending ) or to see Max suffer without Chloe ( Sacrifice Chloe ). Because of this they would need to write two different stories. Which is a lot of work. Or they could just do the mentioned ” Variations ” if we see Max and Chloe then they solve crime again for example but if Chloe is dead then we see max solve them alone. Ok, sure if they change the characters then a few things here : If it’s going to be two girls then the story would only repeat itself. If it’s two guys then it’s weird and pointless. If it’s a guy and a girl then they need to pay attention for it to not bee too romantic like in the romantic movies. So they should or make a lone character without a love interest ( which would be kind of interesting to see because of character development ) or make two siblings ( same connection as pricefield without beeing to ordinary like friends or love. ) or just two female characters ( and being careful for the repeatable story ) but if they make male female then no ” way romantic ” relationship . These are only my personal thoughts not trying to be rude or offensive just a few advices for Dontnod to make as a new amazing game. Good luck. 🙂

    Reply
    • Wow, thank you for your valuable insights! We agree with a lot of what you say. Life is Strange is absolutely fantastic, and we have no doubt that a sequel will be phenomenal. However, there were some parts that could have been better addressed, for example (as you mentioned), the resolution of certain branching stories. The last episode also felt a bit rushed, trying to cram in too many things in too short a time!

      Reply
      • mariotalpai@gmail.com'

        I’m really sorry if some parts were not understandable, but English is not my first language so it’s sometimes hard to express myself. So, it would be nice from you to point out everything what was wrong with my comment or which would be really really cool to contact me and to have a short chat or something so I can explain everything. But back to the branching story thing…So if we imagine the game like a tree ! The game is currently a small tree you know, it does split into multiple choices ( usually 2 ) but the consequences of the choice are actually pretty unnoticable or there are none at all. That’s what I was trying to say ! If we do kill Frank somehow the only ” consequence ” we get is Chloe being hurt and sad. Apsolutelly nothing else ! One damn video . And that’s not even close to the deepnes and potential of the story. So Dontnod should make ( if there are two ) one of the choices leads the story on normally but the other one should have a real longer consequence with would pop up a few times in the story. Like I said Chloe shoots Frank, gets in prison, we free her and the story continues on. So that branch as you said should be longer and deeper. A story which is from the moment of the choice it’s different from the other story but with more gameplay and video ( all that stuff ) blends into the original in the end . Because I sometimes got the feeling that whatever I do the game will continue with the story with one video bonus. Other examples : When we accuse Nathan. He destroys our wall in our dorm but then ? What else ? Nothing ! That’s the bad side…We could have got something like he trethens or attacks us on the street or something , so we could again find a way to ” fix ” it. Or when we side with Chloe. David and Joice have a short fight and David gets kicked out. But then ? Nothing else ( sorry trying my best to explain it all ) . We could have got a when he tries to apologise to Joice or something. Anything but more . Life is strange is beautifull so we want the best of the story and as much as possible from it. Episode 5 was really hurried away but it was cool to see all that crazy things happen. If you need anything else to explain just reply. 😀

        Reply
  6. okayharriet@gmail.com'

    I fell in love with the original cast (especially Warren) but also the game in general. I discovered the wonderful music of Syd Matters, who is now one of my favourite artists. As much as i’d love for the original cast to be in the second game, it just wouldn’t work. As hard as it is to say is, there’s nothing left for the characters. It would be lovely to have another great cast which had the same affect as the first lot. If the original cast was to be in the second game, it would have to be so thought out and take into account the choices like Kate, and Chloe and maybe even the small things like Frank’s dog. I’d love love for there to be more LGBT+ in the second one and yes, romance wasn’t exactly the key plot for the first game, but for there to be a wider choice of love interests for the main character. Maybe have a boy as the main character? Who knows, but whatever the creators decide, i’m behind them all the way.

    Reply
  7. Goldenvoice15@songwriter.net'

    #PRICEFIELD please!!

    Reply

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